Absolute Entertainment

Background : Absolute Entertainment was founded in 1986 by former Activision programmers, who chose the name to be shown alphabetically before Activision (the same thing chose Activision itself, when it wanted to leave Atari behind). The company was closed in 1995.

1st Logo (1987-1988)

Logo : Almost the same as the 1st Activision logo, except the Activision logo is replaced by the words "ABSOLUTE" in a serif font, which moves upward to reveal "ENTERTAINMENT", and it moves upward to reveal the game's title.

Variant : On Crossbow for Commodore 64 and Apple II, the words "Copyright 1987" is replaced by "PUBLISHED BY". Plus the logo is in full view.

FX/SFX : None.

Music/Sounds : None.

Availability : Rare. Seen on Skate Boardin for Atari 2600 and Crossbow for Commodore 64 and Apple II.

Editor's Note : None.

2nd Logo (1987-1988)

Logo : We see a segmented pyramid with no box. The copyright year is above and below it is "ABSOLUTE".

Variant : On Tile Match Pro Wrestling, the pyramid is between the copyright year and the words "ABSOLUTE".

FX/SFX : None.

Music/Sounds : None.

Availability : Rare. Seen on Title Match Pro Wrestling and Tomcat: The F-14 Fighter Simulator for Atari 2600. Other games did not use the logo at all.

Editor's Note : None.

3rd Logo (1988-1993)

Logo : On a white background, we see a picture of a orange pyramid. Behind it is two black borders, and the text "ABSOLUTE" is in a blue serif font, and "ENTERTAINMENT" in a plain font is shown underneath the pyramid. The words "PRESENTS" is below the whole thing.

Variants :
 * On Game Boy games, the logo is greyscale.
 * On David Crane's Amazing Tennis, the whole text is in black, and it was on a green background.
 * On David Crane's Amazing Tennis and Star Trek: The Next Generation, the copyright stamp is below the logo.
 * On Star Trek: The Next Generation for Game Boy, the pyramid is made out of various segmented lines. Plus it is on a space background, and the text "ABSOLUTE" is in white and "ENTERTAINMENT is in grey. "PRESENTS" is absent.

FX/SFX : None.

Music/Sounds : None.

Availability : Rare. Seen on some Absolute games like F-18 Hornet for Commodore 64 (the Atari 7800 version didn't use a logo). Turn and Burn: The F-14 Dogfight Simulator and Star Trek: The Next Generation for Game Boy and David Crane's Amazing Tennis for Sega Genesis and SNES. Other games did not use a logo at all.

Editor's Note : None.

4th Logo (1989-1991)

Logo : On a black background, we see the same pyramid as before, but this time is is encapsuled in a white box, and the whole entire text is in grey.

Variant :
 * On Crossbow for DOS, the logo is below the title screen.
 * On Space Shuttle Project for NES, the logo slides up, and the yellow word "PRESENTS" is shown below.

FX/SFX : The sliding up.

Music/Sounds : On Crossbow, the opening theme of the game is heard, but on Space Shuttle Project, a 4-note 8-bit synth sound is heard.

Availability : Rare. It can be seen only on two games Crossbow for DOS and Space Shuttle Project for NES.

Editor's Note : None.

5th Logo (1992)

Logo : On a black background, we see pieces of a pyramid slides in. Two white borders fade in, along with the text "ABSOLUTE" in white and below it is "ENTERTAINMENT" in a rainbow colors, below the pyramid, which also fades in. The words "PRESENTS" appear letter by letter. The end result is similar to the previous logo.

FX/SFX : The pyramid's pieces sliding.

Music/Sounds : A 4-note 16-bit synth theme when the text and border fades in.

Availability : Only seen on the Sega Genesis version of Super Battletank: War in the Gulf. The SNES version didn't use a logo.

Editor's Note : None.

6th Logo (1992-1993)

Logo : On a black background, we see a photo of a left half of a sandy-colored pyramid. Below it is the name "ABSOLUTE ENTERTAINMENT" in a rainbow font, and "presents''..." underneath in yellow italics, and it was surrounded by two yellow borders. The right half of a pyramid slides in, the logo moves while the pyramid slides in, and the pyramid flashes creating the logo''

Variant : On Toys for SNES, the logo is still.

FX/SFX : The logo and pyramid moving.

Music/Sounds : An ascending five-note 16-bit brass fanfare with an explosion sound.

Availability : Seen only on Toys for Sega Genesis and SNES.

Editor's Note : None.

7th Logo (1993-1996)

Nickname : "Absolutely Copied Sierra's Logo"

Logo : On a black background, we see the parts of the yellow pyramid sliding in. A blue sphere is placed fades in, surrounding the blue sphere. The name "ABSOLUTE" is in white font below the whole logo.

Variants :
 * A still version exists.
 * On Star Trek: The Next Generation for NES, a copyright stamp is shown below. Plus the sphere is less detailed.

FX/SFX : The sliding of the pyramid pieces and fading in on the animated version.

Music/Sounds : Same as before, but minus the explosion sound. Sometimes, it is silent.

Availability : Seen on Casper and Turn and Burn, all for SNES, among other games. The animated version can be found on Home Improvement for the SNES, and ESPN Sunday Night NFL for the Genesis..

Editor's Note : None.

8th Logo (1994)

Nickname : "Absolute In Space"

Logo : The camera travels through space. We later see a blue sphere with yellow lines (which is part of the company's logo), and the camera turns around until the Absolute logo from before is revealed (with text).

FX/SFX : The camera moving. Very impressive graphics for 16-bit, although this is due to the Sega CD's FMV capabilities.

Music/Sounds : A synthesized fantasy-like fanfare.

Availability : So far, it was seen on the Sega CD versions of ESPN Sunday Night NFL, Jeopardy! and Wheel Of Fortune.

Editor's Note : None.

9th Logo (1994-1995)

Logo : On a space background, we see a metallic version of the Absolute pyramid in orange, and it was surrounded by a blue sphere. The words "ABSOLUTE" in metallic is shown below. A copyright stamp is shown below.

FX/SFX : None.

Music/Sounds : The opening theme of the game.

Availability : Seen on Star Trek: The Next Generation for Game Gear, and Star Trek: Generations: Beyond the Nexus for Game Boy and Game Gear.

Editor's Note : None.

10th Logo (1994-1995)

Logo : On a space background, we pan out from Earth, which rotates. The words "ABSOLUTE" in 3D zooms down from below the Earth. Then, the yellow pyramid pieces pan out from beneath the Earth. The light shines, and the background then turns marble, and the Earth turns into a blue sphere, which then shines. A blue shadow moves from beneath the sphere.

Variant : A higher-quality, still version of the logo was seen on Rise of the Robots on the 3DO.

FX/SFX : The Earth coming down, the pyramid moving.

Music/Sounds : Same as before.

Availability : The original animated version is found on RDF - Global Conflict and the unreleased Penn & Teller game for the Sega CD.

Editor's Note : None.