Rockstar Games

1st Logo (1997)

Logo: On a white background, we see the DMA Man (a red D, a green M, and a blue A, stacked on top of each other to look like a head, a body, and legs, respectively) walking along. All of a sudden, the DMA Man gets hit by a car, goes flying through the air, and lands flat on its back. The DMA Man then gets run over by the car, and twitches.

FX/SFX: The DMA Man walking along, getting hit by the car, getting run over, and twitching.

Music/Sounds: The DMA Man singing when he's walking along, the sound of a car revving up, the DMA Man screaming, two hit sounds when the DMA Man gets hit and lands, the sound of a car zooming by when the car runs over the DMA Man, and a cartoon-like sound when the DMA Man twitches.

Availability: Extremely rare, Can be seen on Grand Theft Auto for PC and PlayStation.

Editor's Note: None.

2nd Logo (1999) Logo: We see there taking picture the logo of Rockstar Games, once there changes these photos of logo, once we see the black background with blue hole with Rockstar games yellow square logo, once if changes to  Rockstar Games  word

FX/SFX: TBA

Music/Sounds: TBA

Availability: Extremely rare, Can be seen on Grand Theft Auto London 1969/1961 for PC and PlayStation and Wild Metal Country for Dreamcast

3rd Logo

(1999) Logo: The orange Rockstar banner slides and stops in the center of the screen, then breaks off. In the same time, the background also breaks and reveals the gradient gray space. The remains of the logo vanish and the name "ROCKSTAR GAMES" appears in white italics. Police lights flash below, while the name experience several distortions and color flips to black.

FX/SFX: The logo moves and breaks, the lights appear.

Music/Sounds: Sounds of sliding, glass breaking, then police screamer.

Availability: Ultra rare Seen on GTA 2.

Editor's Note: None.



4th Logo

(1999)

Logo: We see the yellow square logo of rockstar games when if keeps fade in

FX/SFX: TBA

Music/Sounds: TBA

Availability: Ultra rare, Can be seen on Monster Truck Madness 64 (1999)

5th Logo

(1999)

Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: Extremely rare overall. that can see only Earthworm Jim 3D (1999) for Nintendo Switch

6th Logo

(October 25-26, 2000)

Logo: A couple of power sticks on both sides of the screen start generating electricity bolts that connect together to form the shape of the R* logo. The entire thing flashes with of electricity to reveal the Rockstar logo and the words "ROCKSTAR GAMES" below in a neon light style.

FX/SFX: The electric effects and flashes, the neon words being turned on. Good animation.

Music/Sounds: The sounds of electricity, and power as the neon fades in.

Availability: Uncommon, Seen on Smuggler's Run, Surfing H3O and Midnight Club: Street Racing.

Editor's Note: None.

7th Logo

(2001) Logo: We see the game's protagonist Konoko performing battle tricks on the camera, standing on the lighted olive-colored Rockstar banner. Then the silver banner comes into the screen, the name written directly on it. The black and white picture looks relief.

FX/SFX: Konoko's fighting moves, the logo appearing on-screen.

Music/Sounds: A synth techno tune with the sounds of kicks.

Availability: Common, can be seen on Oni.

Editor's Note: None.

8th Logo

(July 23, 2001-August 6, 2002, 2011) Logo: On a black background, we see a green static grid flash in, which disappears after a couple of seconds. Followed by this, we see the words "RAM OK" type in on the top-right corner of the screen, shortly followed by the words "ROM OK" typing in beneath "RAM OK". Both pairs of words then disappear, then the Rockstar logo draws itself out in the same style as before, with the text "ROCKSTAR GAMES" typing in beneath the logo.

Variant: There is an extended version of this logo, where the regular logo plays as normal, but once it's finished, the Rockstar logo zooms out and spins around for a few seconds before coming to a halt and forming the Rockstar North logo.

FX/SFX: The typing and flashes.

Music/Sounds: Electronic sounds are heard throughout.

Availability: Extremely rare, Seen on Grand Theft Auto III, several releases of Max Payne, and the US releases of The Italian Job, Smuggler's Run: Warzones (2002) and Smuggler's Run: Hostile Territory (2001). The extended version is seen on the PC, Xbox and iOS versions of Grand Theft Auto III.

Editor's Note: None.

9th Logo

(October 27, 2002) Logo: We see a white background, with the Rockstar logo (a square that contains a "R" with a star below) and then some colors comes in, filling the logo with a orange color (the R goes black, but the star is still white) Then, the words "Rockstar Games" writes themselves below. The background then turns black, and the text goes white.

FX/SFX: Everything.

Music/Sounds: A synth note, then some beach sounds, then a held bass note, followed by another synth note.

Availability: Extremely rare overall, Seen on Grand Theft Auto: Vice City for the Xbox, PlayStation 2, PC and iOS.

Editor's Note: None.

10th Logo Logo: Superimposed over the opening of the game, we see the Rockstar logo with white magnets below reading "ROCKSTAR GAMES PRESENTS". The logo "flickers" a few times, and then fades out.

FX/SFX: The "flickering".

Music/Sounds: The opening theme of the game, accompanied by static sounds.

Availability: Scarce, Seen on Manhunt.

Editor's Note: None.

11th Logo

(2004) Logo: On a black background, we see the Rockstar Games logo being spray-painted onto the screen, along with the words "ROCKSTAR GAMES" and a registered trademark appearing below.

FX/SFX: The logo getting sprayed in. Simple animation.

Music/Sounds: The sound of a spray can's lid "popping" off, and a few "spray" sounds.

Availability: Rare overall, Only seen on Grand Theft Auto: San Andreas for PC, PlayStation 2, Xbox and iOS.

Editor's Note: None.

12th Logo

(2005) Logo: A couple of orange taxis come right, roaring in, seen through the logo-shaped hole. They leave the Rockstar logo behind with the words "ROCKSTAR GAMES" below.

FX/SFX: The taxis roaring by, the sounds of engines.

Music/Sounds: Car sounds.

Availability: Uncommon, Seen on Grand Theft Auto: Liberty City Stories for the PS2, PSP and iOS.

Editor's Note: None,

13th Logo

(October 31, 2006-March 5, 2007) Logo: The Rockstar Leeds logo is shown. Several orange stripes appear over it, eventually wiping it fully colored orange. The words "ROCKSTAR GAMES" appear in the Vice City font below.

FX/SFX: The logo is drawn.

Music/Sounds: Quiet marker sounds.

Availability: Uncommon, Seen on Grand Theft Auto: Vice City Stories for the PS2 and PSP.

Editor's Note: None.

14th Logo

(2007)

Logo: TBA.

FX/SFX: TBA

Music/Sounds: TBA

Availability: Common, Seen on Manhunt 2.

Editor's Note: None.

15th Logo (April 29, 2008-October 29, 2009)

Logo: The Rockstar logo just slowly zooms out and fades out.

FX/SFX: The zooming out.

Music/Sounds: The music used on the game's respective intro.

Availability: Common, Seen on Grand Theft Auto IV and Episodes from Liberty City.

Editor's Note: None.

16th Logo

(2008)

Logo: The white stars moves through the screen choppily, each followed with the Rockstar division logo and the normal orange logo appearing in at the end and stopping in the middle of the screen, without any name.

FX/SFX: The logo moves.

Music/Sounds: A short hip-hop cue repeated for each logo.

Availability: Uncommon, Seen on both Midnight Club: Los Angeles and Midnight Club: L.A Remix.

Editor's Note: None.

17th Logo Logo: The glowing nameless banner appears against a black background and a moving subway train within the logo goes by to reveal the Rockstar North logo.

FX/SFX: The train moving, the logos changing.

Music/Sounds: The sound of trains moving.

Availability: Common, Seen on the PSP version of Grand Theft Auto: Chinatown Wars.

Editor's Note: None.

18th Logo

(May 18, 2010) Logo: A spinning coil of a bar machine appears and presents a yellow Rockstar logo without any name. The logo is shot and vanished in a small cloud of smoke.

FX/SFX: The logo spins.

Music/Sounds: A western-oriented music with sound of spinning machine and shooting.

Availability: Rare, Seen on Red Dead Redemption.

Editor's Note: None.

19th Logo

(2011) Logo: The Rockstar logo appears in grayscale, with an old, grainy film effect, then becomes orange, but the grainy movie effects remain.

FX/SFX: The logo flickers.

Music/Sounds: Some orchestral noir music along with the sound of film playing.

Availability: Common, Seen on L.A. Noire for the PS3, Xbox 360 and PC.

Editor's Note: None.

20th Logo

(2012) Logo: The white Rockstar banner appears. Then shooting is heard and the banner fills almost fully with blood. After it, the blood level comes down. The logo flickers and vanishes in a white noise.

FX/SFX: The logo flickering.

Music/Sounds: The shooting and sounds of a medicine pill pickup

Availability: Common, Seen on Max Payne 3 for the PS3, Xbox 360 and PC.

Editor's Note: None.

21th Logo

(2013) Logo: A sound of a car broken into and driven away is heard as police sirens and gunfire follow, accompanied by blurry flashing siren lights and a series of wanted stars in the upper right corner (like the wanted system HUD in the Grand Theft Auto series) that fill up. Once the fifth star is full, it flashes into the middle forming the orange Rockstar logo on-screen, with the Rockstar North logo forming after.

FX/SFX: The flashing effects and forming of the Rockstar logo.

Music/Sounds: The sounds of a car-break in, police sirens and gunshots.

Availability: Very common, Seen on Grand Theft Auto V.

Editor's Note: None.

22th Logo

(2018) Logo: Smoke rises up. Two red-colored cylinders, first left then right, fall from the top of the screen. The smoke fades away. A revolver gun is pointed at the screen, and it becomes evident that the cylinders are bronze bullets with red smearing. The bullet shells read:


 * "ROCKSTAR GAMES" on the top
 * "20" on the left and right of the bullets, possibly making out "2020". The number "20" can also be Rockstar Games' 20th anniversary.
 * "EST. MCMXCVII" on the bottom. The Roman numeral MCMXCVIII is equivalent to the Arabic numeral 1998. This is the founding year of Rockstar Games.

The bullets fire. The Rockstar Games logo appears, colored in blood red.

FX/SFX: Smoke rises, bullets fall, gun points and fires, logo appears.

Music/Sounds: The pistol loading, and then firing.

Availability: Very common, Exclusive to the game Red Dead Redemption 2.

Editor's Note: None.